The Bomb and the Computer: The History of Professional Wargaming 1780- 1968

分享一本老书,很久前就想发的后来忘了,不过记录娱乐性兵棋游戏的内容比较少。
The Bomb and the Computer_ The History of Professional Wargaming 1780- 1968.pdf (1.9 MB)

Andrew Wilson’s
The Bomb and the Computer
The History of Professional Wargaming 1780-1968
Edited by John Curry

Table of Contents

Foreword
Introduction

  1. The Prussian Legacy
    WAR GAMES IN ANTIQUITY - WAR CHESS - HEDWIG’S GAME - VITURINUS - OPITZ
    ORIGINS OF MODERN WAR GAMES - VON REISSWITZ – EMERGENCE OF ‘FREE’ WAR
    GAMES - SPENSER WILKINSON - EARLY AMERICAN GAMES - LIVERMORE - W. M.
    LITTLE AT THE US NAVAL WAR COLLEGE.
  2. From the Marne to Midway
    SCHLIEFFEN - THE BRITISH WAR GAME OF 1905 - SPREAD OF WAR GAMES IN EUROPE
    TANNENBERG — VON MANSTEIN’S GAME - GAMES IN WORLD WAR II - POLITICAL
    GAMES AT THE TOTAL WAR INSTITUTE, TOKYO - ADMIRAL YAMAMOTO AND THE
    JAPANESE MIDWAY DISASTER.
  3. The End of Amateurism
    THE BEGINNING OF OPERATIONAL RESEARCH - APPLICATIONS IN 1939-45 - ‘EXCHANGE
    RATES’ AND OTHER CONCEPTS - PROBLEMS OF THE H-BOMB - MODERN WAR GAME
    DEVELOPMENT - SYSTEMS ANALYSIS - MATHEMATICAL GAMES - WAR GAME USE IN THE
    SOVIET UNION.
  4. Politico-Military Games
    THE US JOINT WAR GAMES AGENCY - ‘ COLD WAR’ GAMES - ORIGINS AT THE
    RAND CORPORATION - GAMES AT MIT - PROBLEMS OF PLAYING ‘RED’ - GAMES AT
    Table of Contents
    Foreword
    Introduction
  5. The Prussian Legacy
    WAR GAMES IN ANTIQUITY - WAR CHESS - HEDWIG’S GAME - VITURINUS - OPITZ
    ORIGINS OF MODERN WAR GAMES - VON REISSWITZ – EMERGENCE OF ‘FREE’ WAR
    GAMES - SPENSER WILKINSON - EARLY AMERICAN GAMES - LIVERMORE - W. M.
    LITTLE AT THE US NAVAL WAR COLLEGE.
  6. From the Marne to Midway
    SCHLIEFFEN - THE BRITISH WAR GAME OF 1905 - SPREAD OF WAR GAMES IN EUROPE
    TANNENBERG — VON MANSTEIN’S GAME - GAMES IN WORLD WAR II - POLITICAL
    GAMES AT THE TOTAL WAR INSTITUTE, TOKYO - ADMIRAL YAMAMOTO AND THE
    JAPANESE MIDWAY DISASTER.
  7. The End of Amateurism
    THE BEGINNING OF OPERATIONAL RESEARCH - APPLICATIONS IN 1939-45 - ‘EXCHANGE
    RATES’ AND OTHER CONCEPTS - PROBLEMS OF THE H-BOMB - MODERN WAR GAME
    DEVELOPMENT - SYSTEMS ANALYSIS - MATHEMATICAL GAMES - WAR GAME USE IN THE
    SOVIET UNION.
  8. Politico-Military Games
    THE US JOINT WAR GAMES AGENCY - ‘ COLD WAR’ GAMES - ORIGINS AT THE
    RAND CORPORATION - GAMES AT MIT - PROBLEMS OF PLAYING ‘RED’ - GAMES AT
    THE STANFORD RESEARCH INSTITUTE -LIMITATIONS OF POLITICO-MILITARY GAME
    S
    .
  9. Tacticians and the Laboratory
    TACTICAL GAMES - US MARINE CORPS LANDING FORCE GAME - WAR GAMES AT THE
    UK DEFENCE OPERATIONAL RESEARCH ESTABLISHMENT - TACTICAL NUCLEAR WAR IN
    EUROPE - US NAVY ELECTRONIC WAR SIMULATOR - ‘THEATERSPIEL’ - TRANSITION
    FROM MACHINE-ASSISTED TO COMPUTER GAMES.
  10. Computer War Games
    DEVELOPMENT OF THE COMPUTER - BABBAGE’S ANALYTICAL MACHINE - ENIAC
    BINARY NUMBERS - HOW COMPUTERS WORK - PROGRAMMING - MODELS IN SIMULATION- GAMES TO ASCERTAIN OPTIMUM TANK ARMOUR – THE FLIGHT SIMULATOR AS A WAR
    GAME - AFWE
    T
    .
  11. The War-Gamers
    MONTE CARLO - STAGE - PRESIDENTIAL DECISIONS - OPINIONS AT THE RAND
    CORPORATION - STAG - NEMO AND COBRA - US AIR FORCE WAR GAMES.
  12. The Systems-Analysis Debate
    GENERAL LEMAY - MISSILE UNCERTAINTIES - ADMIRAL RICKOVER AND COMPUTER
    ERRORS – PLANNING-PROGRAMMING-BUDGETING - MACNAMARA AND CHARLES HITCH- CRITICISM OF COST-EFFECTIVENESS STUDIES.
  13. Gaming the Ungameable
    ANTI-GUERRILLA WAR GAMES - AGILE - THE 1972 WAR IN THAILAND - ‘A GAME
    TO SOLVE THE UNIVERSE’ - GAMES FOR SCENARIO-GENERATION - 15 FUTURE ‘WORLD
    TYPES’.
  14. Game-theory
    BASIS OF THEORY OF GAMES - ‘PRISONER’S DILEMMA’ - ‘CHICKEN’ - RAPOPORT’S
    STRATEGY AND CONSCIENCE- RAPOPORT
    VERSUS
    SCHELLING - BRENNAN’S CRITICISM
    OF RAPOPORT — RAPOPORT REPLIES.
  15. War Games on the Campus
    BUSINESS GAMING - SOCIAL SCIENCE RESEARCH SIMULATION - LANCASTER UNIVERSITY- INTERNATION SIMULATION - ‘A SIMPLE DIPLOMATIC GAME’ - DATA-MAKING IN
    INTERNATIONAL RELATIONS – THE ANTI-SIMULATION CASE.
  16. Vietnam – The Game that Failed
    ROLE OF WAR GAMES IN THE VIETNAM WAR - EFFECTS OF FAILURE - PROSPECTS OF
    ‘PEACE RESEARCH’ - RE-DEFINITION OF ‘DEFENCE’ - A CONSTRUCTIVE USE FOR
    MILITARY ANALYSIS.
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